Each of these kits provide the tools needed to tell the fortunes of your marks. Each type of fortune teller’s tools requires a separate proficiency that matches your specialty. Proficiency with any of these fortune teller’s tools lets you add your proficiency bonus to any ability checks made using the tools of your craft. The following is a list of new tools that a fortune teller can select to be proficient with. In addition, anyone who is a willing participant that has their fortune told by you, will want to believe anything plausible that your reveal to them, until future events prove otherwise.ĭM NOTE: You could decide if the participant believes the fortune using an opposed Insight or Deception check with advantage for the player. You can always find a place to tell fortunes for money, such as an inn or tavern, market, carnival, or even a noble’s court. Tasseography (reading tea leaves in a cup)Īlthough the way you operate is similar to a charlatan, as a fortune teller you have specialized in appearing to be a mystic versus always looking for an angle for your next scheme. d10Ĭrystallomancy (reading of a crystal sphere) To determine the nature of your “gift”, roll a d10 or choose from the options below. Tool Proficiencies: One type of fortune teller’s toolsĮquipment: a set of fortune teller’s tools (one of your choice, best if it matches your specialty), a set of traveler’s clothes, a costume, and a pouch containing 15 gp. You always need to be careful not to reveal the secret of your “gift”, especially around experienced magic users. Your fortune telling is not based in magic, but by making vague statements that people willingly add in the details for you, while they concentrate on your effective use of your prop. You learned your art from a family member, old friend or even another fortune teller you met on the road. You tell people their fortune using your insight and they pay you for sharing your mystical powers. You can quickly read people and know their deepest desires and fears. You could easily expand this out to to be a full background or even pull back a bit and just provide the variant feature like the PHB.įortune telling involves predicting information about a person’s life and appears similar to divination magic to casual observers. This Fortune Teller background has Skill Proficiencies, Tool Proficiencies and Equipment, but does not include traits, ideals, bonds and flaws, just like the lighter backgrounds found in the Sword Coast Adventurer’s Guide. This variant background provides more content than the content light variants found in the PHB. This homebrew Fortune Teller below provides another option for players who would like to take the Charlatan background. The charlatan background found in the PHB doesn’t have a variant, like the sailor’s pirate or the criminal’s spy variant backgrounds. To create a variant background you only need a description of the variant and what makes it different from the original background. Optional – some kind or origin table such as the Charlatan’s Favorite Schemes Scam (d6) table.Suggested Characteristics – generally an outline of characteristics of people with this background and lists of Traits, Ideals, Bonds and Flaws or a reference to borrow them from another background.Feature – generally a non-combat benefit only available to this background.Skill Proficiencies, Tool Proficiencies and Equipment (and sometimes Language).Description – basic paragraph introducing the background. To create a background you only need the following: Charlatan Variant: Fortune Teller | Sailor Variants: Castaway & Explorer Creating Backgrounds
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |